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Syndicate Cloaking Device: Information
This prototype of an advanced cloaking mechanism was one of the last major technological breakthroughs to come out of Crielere Labs. Although it does work it is not really a finished product and has some serious drawbacks, most notably the fact that the module creates high sensor disruption while fitted and can not operate unless at minimum velocity.
Note: Fitting two or more cloaking devices to a ship negates their use, as unsynchronized light deflection causes interference. |
Structure | ||
---|---|---|
Structure Hitpoints | 40 | |
Volume | 100 m3 | |
Targeting | ||
Sensor Recalibration Time | 18 s | |
Scan Resolution Bonus | 0.7 | |
Miscellaneous | ||
Maximum Velocity Modifier | 0.1 | |
Tech Level | 1 | |
Meta Level | 6 | |
Reactivation Delay | 24 s | |
Group | Cloaking Device |
Powergrid Usage | 1 | |
CPU usage | 75 |
Reprocessed Materials | ||
---|---|---|
Tritanium | 14,628 Units | |
Pyerite | 5,718 Units | |
Mexallon | 700 Units | |
Isogen | 414 Units | |
Nocxium | 154 Units | |
Zydrine | 60 Units | |
Megacyte | 15 Units | |
Morphite | 10 Units |
Average price | 183.7M isk | |
Market orders | Eve-Central | |
Market history | Fuzzworks |