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Assault Damage Control I: Information
Utilizes a combination of containment field emitters and redundancy systems to mitigate the impact of critical system damage.
Grants a bonus to resistance for shield, armor and hull. May be activated to grant extreme resistances to shield, armor and hull for a short period of time. Only one Damage Control can be fit at a given time. Assault Damage Controls can only be fit to Assault Frigates and Heavy Assault Cruisers. |
Structure | ||
---|---|---|
Structure Hitpoints | 40 | |
Mass | 5,000 kg | |
Volume | 5 m3 | |
Armor | ||
Armor EM Damage Resistance | 7.5 | |
Armor Thermal Damage Resistance | 7.5 | |
Armor Kinetic Damage Resistance | 7.5 | |
Armor Explosive Damage Resistance | 7.5 | |
Shield | ||
Shield EM Damage Resistance | 5 | |
Shield Thermal Damage Resistance | 5 | |
Shield Kinetic Damage Resistance | 5 | |
Shield Explosive Damage Resistance | 5 | |
Capacitor | ||
Activation Cost | 32 | |
Miscellaneous | ||
Activation time / duration | 8.775 s | |
Tech Level | 1 | |
Reactivation Delay | 150 s | |
Cannot Auto Repeat | 1 | |
Group | Damage Control | |
Bonuses | ||
Activated Damage Resistance | 75 | |
Other | ||
Max Modules Of This Group Allowed | 1 |
Powergrid Usage | 1 | |
CPU usage | 28 | |
Can be fitted to | Heavy Assault Cruiser | |
Can be fitted to | Assault Frigate |
Tech I | ||
---|---|---|
EFFA Compact Assault Damage Control | ||
FFR Enduring Assault Damage Control | ||
Tech II | ||
Assault Damage Control II | ||
Faction | ||
Shadow Serpentis Assault Damage Control |
Blueprint | ||
---|---|---|
Assault Damage Control I Blueprint | ||
Reprocessed Materials | ||
Tritanium | 1,462 Units | |
Pyerite | 3 Units | |
Mexallon | 62 Units |
Average price | 6.5K isk | |
Market orders | Eve-Central | |
Market history | Fuzzworks |