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Cynosural Field Generator I: Information
Generates a cynosural field for capital ship jump drives to lock on to.
Note: Can only be fit by Force Recon Ships and Black Ops |
Structure | ||
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Structure Hitpoints | 999,999 |
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Volume | 50 m3 |
Miscellaneous | ||
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Activation time / duration | 600 s |
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Tech Level | 1 |
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Reactivation Delay | 30 s |
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Consumption Type | Liquid Ozone |
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Consumption Quantity | 500 |
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Disallow Activation In Warp | 1 |
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Maximum Velocity Limitation | 500 |
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Disallow Tethering | 1 |
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Disallow Docking | 1 |
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Group | Cynosural Field Generator |
EW - Webbing | ||
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Maximum Velocity Bonus | -100 |
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Powergrid Usage | 20 |
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CPU usage | 50 |
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Can be fitted to | Force Recon Ship |
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Can be fitted to | Black Ops |
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Can be fitted to | Cockroach |
Blueprint | ||
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Cynosural Field Generator I Blueprint | |
Reprocessed Materials | ||
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Tritanium | 12,494 Units |
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Pyerite | 8,349 Units |
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Mexallon | 1,556 Units |
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Isogen | 920 Units |
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Nocxium | 342 Units |
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Zydrine | 278 Units |
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Megacyte | 660 Units |
Average price | 4.3M isk | |
Market orders | Eve-Central | |
Market history | Fuzzworks |